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Rabu, 04 Juli 2012

Program Teks 3D Menggunakan Java

Berikut Listing Program Teks 3D menggunakan Java dengan aplikasi JCreator.

import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Font;
import java.awt.GraphicsConfiguration;

import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.Background;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.ColoringAttributes;
import javax.media.j3d.Font3D;
import javax.media.j3d.FontExtrusion;
import javax.media.j3d.Geometry;
import javax.media.j3d.Light;
import javax.media.j3d.Material;
import javax.media.j3d.PointLight;
import javax.media.j3d.Shape3D;
import javax.media.j3d.Text3D;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Point3f;
import javax.vecmath.Vector3d;

import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.Sphere;
import com.sun.j3d.utils.picking.PickTool;
import com.sun.j3d.utils.picking.behaviors.PickRotateBehavior;
import com.sun.j3d.utils.picking.behaviors.PickTranslateBehavior;
import com.sun.j3d.utils.picking.behaviors.PickZoomBehavior;
import com.sun.j3d.utils.universe.SimpleUniverse;

public class Teks3d extends Applet
{
  private SimpleUniverse u = null;
  public BranchGroup createSceneGraph(Canvas3D canvas)
   {
    Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);//warna teks
    Color3f sColor = new Color3f(1.0f, 1.0f, 1.0f);
    Color3f objColor = new Color3f(0.0f, 0.6f, 0.0f);
    Color3f lColor1 = new Color3f(1.0f, 0.0f, 0.0f);// efek influence
    Color3f lColor2 = new Color3f(0.0f, 1.0f, 0.0f);
    Color3f alColor = new Color3f(0.6f, 0.6f, 0.6f);
    Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f);

    Transform3D t;
    BranchGroup objRoot = new BranchGroup();
          // Ciptakan Transformasi
    TransformGroup objScale = new TransformGroup();
    Transform3D t3d = new Transform3D();
    t3d.setScale(0.4);
    objScale.setTransform(t3d);
    objRoot.addChild(objScale);
    // garis batang  background and lights
    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0),100.0);
     // Set up the background
    Background bg = new Background(bgColor);
    bg.setApplicationBounds(bounds);
    objScale.addChild(bg);

    Material m = new Material(objColor, eColor, objColor, sColor, 100.0f);
    Appearance a = new Appearance();
    m.setLightingEnable(true);
    a.setMaterial(m);
    Font3D f3d = new Font3D(new Font("TestFont", Font.PLAIN, 1),new FontExtrusion());

    Text3D text3D = new Text3D(f3d, new String("Grafkom"), new Point3f(-2.0f, 0.7f, 0.0f));
    text3D.setCapability(Geometry.ALLOW_INTERSECT);
    Shape3D s3D1 = new Shape3D();
    s3D1.setGeometry(text3D);
    s3D1.setAppearance(a);

    //ciptakan & inisialisasi transformgroup
    TransformGroup spinTg1 = new TransformGroup();
    spinTg1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    spinTg1.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
    spinTg1.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
    spinTg1.addChild(s3D1);
    objScale.addChild(spinTg1);

    Text3D pick = new Text3D(f3d, new String("Teks 3D"), new Point3f(-2.0f,-0.7f, 0.0f));
    pick.setCapability(Geometry.ALLOW_INTERSECT);
    Shape3D s3D2 = new Shape3D();
    s3D2.setGeometry(pick);
    s3D2.setAppearance(a);

    TransformGroup spinTg2 = new TransformGroup();
    spinTg2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    spinTg2.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
    spinTg2.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
    spinTg2.addChild(s3D2);
    objScale.addChild(spinTg2);

     // Ciptakan transformasi untuk posisi terang
    t = new Transform3D();
    Vector3d lPos1 = new Vector3d(0.0, 0.0, 2.0);
    t.set(lPos1);
    TransformGroup l1Trans = new TransformGroup(t);
    l1Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    l1Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
    l1Trans.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
    objScale.addChild(l1Trans);

    t = new Transform3D();
    Vector3d lPos2 = new Vector3d(0.5, 1.2, 2.0);
    t.set(lPos2);
    TransformGroup l2Trans = new TransformGroup(t);
    l2Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    l2Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
    l2Trans.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
    objScale.addChild(l2Trans);

    // Ciptakan Geometry untuk titik terang
    ColoringAttributes caL1 = new ColoringAttributes();
    ColoringAttributes caL2 = new ColoringAttributes();
    caL1.setColor(lColor1);
    caL2.setColor(lColor2);
    Appearance appL1 = new Appearance();
    Appearance appL2 = new Appearance();
    appL1.setColoringAttributes(caL1);
    appL2.setColoringAttributes(caL2);
    l1Trans.addChild(new Sphere(0.05f, Sphere.GENERATE_NORMALS| Sphere.ENABLE_GEOMETRY_PICKING, 15, appL1));
    l2Trans.addChild(new Sphere(0.05f, Sphere.GENERATE_NORMALS| Sphere.ENABLE_GEOMETRY_PICKING, 15, appL2));

    // Ciptakan efek terang
    AmbientLight aLgt = new AmbientLight(alColor);
    Light lgt1;
    Light lgt2;
    Point3f lPoint = new Point3f(0.0f, 0.0f, 0.0f);
    Point3f atten = new Point3f(1.0f, 0.0f, 0.0f);
    lgt1 = new PointLight(lColor1, lPoint, atten);
    lgt2 = new PointLight(lColor2, lPoint, atten);

    // Set influencing bounds
    aLgt.setInfluencingBounds(bounds);
    lgt1.setInfluencingBounds(bounds);
    lgt2.setInfluencingBounds(bounds);

    // menambahkan efek terang
    objScale.addChild(aLgt);
    l1Trans.addChild(lgt1);
    l2Trans.addChild(lgt2);

    PickRotateBehavior behavior1 = new PickRotateBehavior(objRoot, canvas,bounds);
    behavior1.setMode(PickTool.GEOMETRY);
    behavior1.setTolerance(0.0f);
    objRoot.addChild(behavior1);

    PickZoomBehavior behavior2 = new PickZoomBehavior(objRoot, canvas,bounds);
    behavior2.setMode(PickTool.GEOMETRY);
    behavior2.setTolerance(0.0f);
    objRoot.addChild(behavior2);

    PickTranslateBehavior behavior3 = new PickTranslateBehavior(objRoot,canvas, bounds);
    behavior3.setMode(PickTool.GEOMETRY);
    behavior3.setTolerance(0.0f);
    objRoot.addChild(behavior3);

    // mengijinkan pengoptimasian graphics Java 3D
    objRoot.compile();
    return objRoot;
  }

  public Teks3d() {
  }
  public void init() {
    setLayout(new BorderLayout());
    GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
    Canvas3D c = new Canvas3D(config);
    add("Center", c);
    u = new SimpleUniverse(c);
    BranchGroup scene = createSceneGraph(c);

    // mengembalikan kembali objek pda view
    u.getViewingPlatform().setNominalViewingTransform();
    u.addBranchGraph(scene);
  }
  public void destroy() {
    u.cleanup();
  }
  public static void main(String[] args)
  {
  new MainFrame(new Teks3d(), 900, 700);
  }
}

Output :


Semoga Bermanfaat.

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